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Visual Dialog

Docs version: v1.0.5

Use the switch above the editor to move between Source and Visual. The canvas approximates the in-game layout; actual spacing may vary with game resolution and GUI scale.

Add and Edit Components#

The left Menu panel provides, in order:

  1. Menu Settings.
  2. Display components: Message and Item.
  3. Input components: Text Input, Single Option, Slider, and Boolean Checkbox.
  4. Button types: Notice, Confirm/Cancel, and Multi-button Matrix.

Select an item to add it. Single-click a preview component to select it, or double-click to open its editor. Drag components in the structure tree to reorder them within the same group.

Layout Rules#

  • The title stays at the top.
  • Body and Inputs flow downward below the title.
  • Notice, Confirm, and Multi exit buttons stay at the bottom.
  • Multi columns and the add-button control appear only in Multi mode.

Preview Controls#

  • Ctrl+mouse wheel: zoom.
  • Hold the right mouse button and drag: pan.
  • Bottom slider: set zoom manually.
  • Click a component: select its structure item and highlight the related source.

Color codes and MiniMessage formatting appear in the preview. Clickable text displays only the text visible to players.