Visual Dialog
Use the switch above the editor to move between Source and Visual. The canvas approximates the in-game layout; actual spacing may vary with game resolution and GUI scale.
Add and Edit Components#
The left Menu panel provides, in order:
- Menu Settings.
- Display components: Message and Item.
- Input components: Text Input, Single Option, Slider, and Boolean Checkbox.
- Button types: Notice, Confirm/Cancel, and Multi-button Matrix.
Select an item to add it. Single-click a preview component to select it, or double-click to open its editor. Drag components in the structure tree to reorder them within the same group.
Layout Rules#
- The title stays at the top.
- Body and Inputs flow downward below the title.
- Notice, Confirm, and Multi exit buttons stay at the bottom.
- Multi columns and the add-button control appear only in Multi mode.
Preview Controls#
Ctrl+mouse wheel: zoom.- Hold the right mouse button and drag: pan.
- Bottom slider: set zoom manually.
- Click a component: select its structure item and highlight the related source.
Color codes and MiniMessage formatting appear in the preview. Clickable text displays only the text visible to players.