Entity Packs
Entity packs are stored in plugins/KaOneBlock/entities/. A stage selects the file through entity_pack and controls its event chance through entity_chance.
list:
armored_zombie:
name: '&cArmored Zombie'
type: ZOMBIE
weight: 10
armors:
helmet: IRON_HELMET
chestplate: IRON_CHESTPLATE
leggings: IRON_LEGGINGS
boots: IRON_BOOTS
mainhand: IRON_SWORD
offhand: SHIELD
Fields#
| Field | Description |
|---|---|
Name under list |
Unique ID within this file; choose any safe name |
name |
Name shown above the creature; supports & color codes |
type |
Bukkit entity type such as ZOMBIE, SKELETON, or BLAZE |
weight |
Relative weight in the pack; it must be positive to be selected |
armors |
Optional equipment section |
Supported equipment keys are helmet, chestplate, leggings, boots, mainhand, and offhand. Material names must exist in the server version.
Some creatures do not display or use equipment because of their normal Minecraft behavior. Run /kob reload after editing a pack.