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Entity Packs

Docs version: v1.0

Entity packs are stored in plugins/KaOneBlock/entities/. A stage selects the file through entity_pack and controls its event chance through entity_chance.

list:
  armored_zombie:
    name: '&cArmored Zombie'
    type: ZOMBIE
    weight: 10
    armors:
      helmet: IRON_HELMET
      chestplate: IRON_CHESTPLATE
      leggings: IRON_LEGGINGS
      boots: IRON_BOOTS
      mainhand: IRON_SWORD
      offhand: SHIELD

Fields#

Field Description
Name under list Unique ID within this file; choose any safe name
name Name shown above the creature; supports & color codes
type Bukkit entity type such as ZOMBIE, SKELETON, or BLAZE
weight Relative weight in the pack; it must be positive to be selected
armors Optional equipment section

Supported equipment keys are helmet, chestplate, leggings, boots, mainhand, and offhand. Material names must exist in the server version.

Some creatures do not display or use equipment because of their normal Minecraft behavior. Run /kob reload after editing a pack.