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Container Structure

Docs version: v2.0.1
Key Required Purpose Reference
Type No Selects the inventory type; defaults to CHEST when Layout is present Type
Title No Sets the inventory title; defaults to KaMenu Title
Settings No Dependency checks, click throttling, and argument rules Settings
Layout Yes Maps buttons to physical slots Layout
Buttons No Defines buttons referenced by Layout; may be omitted for an entirely empty layout Buttons
Properties No Furnace progress, anvil input, and other type-specific values Properties
Update No Refreshes the entire container on an interval Refresh
Title-Update No Refreshes only the title Refresh
Progress-Update No Refreshes furnace progress and evaluates progress events Refresh
Events No Open, close, reusable click groups, tasks, and progress events Events
Type: CHEST
Title: '&8Container Menu'

Settings:
  need_placeholder:
    - player
  min_click_delay: 200

Update: 20
Title-Update: 40

Layout:
  - '#########'
  - '####`shop`####'
  - '#########'

Events:
  Open:
    - 'actionbar: &aMenu opened'

Buttons:
  '#':
    display:
      material: GRAY_STAINED_GLASS_PANE
      name: ' '
  shop:
    display:
      material: DIAMOND
      name: '&bProduct'
    actions:
      left:
        - 'close'

Body, Inputs, and Bottom are Dialog sections and cannot be added to a Container file. Common events, actions, and conditions are documented under Events, Actions, and Conditions.